MAYHEM will be available Friday on Wargame Vault for just $7.99- just in time for the weekend!
MAYHEM is a fantasy mass battle combat game played on a grand scale. Here’s a quick overview of just some of the features:
- custom points based army construction
- uses d4, d6, d8, d10, d12, and d20 dice
- VERSUS game engine [including Deadlocks and Overdrive]
- play at any scale including 6mm, 10mm, 15mm, and 28mm
- players can use armies based for other systems
- no casualty removal
- includes quick reference sheets, army construction worksheet, and General’s Compendium
- official support from popular miniature manufacturers
MAYHEM gives you complete control over building your army from the ground up. After creating core profiles and heroes, you have over 40 options at your disposal that can be used to equip and upgrade. These include unit designations, weapons, armor, standards, traits, abilities, and gear.
The VERSUS game engine layers mechanics and interactions in such a way as to provide a truly innovative and unique gaming experience. To begin with, stats in the game are not based on fixed numbers but on die types instead. Anytime that you are called upon to roll dice, you may instead choose to take the default; this is equal to half the value of the die. This choice of risk versus reward is behind every decision in the game. These die types can be improved in steps depending on which weapons a unit is equipped with and what type of unit it is combating. This system of soft and hard counters means no complicated tables or stat lines are needed, yet it rewards the application of both tactics and strategy.
The game can be played at any scale, and players may use armies already based for other popular mass battle systems. Speaking of basing, there is no individual casualty removal in the game so hobbyists are free to make each unit a mini diorama.
The download includes the General’s Compendium. This is a living document that gives would-be generals example unit profiles, advice on tactics and army building, designer’s notes, musings, and meta-game discussions. This document will be updated periodically and be used as a FAQ as needed.