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HAVOC Quick Reference Sheet

The HAVOC file on Wargame Vault has been updated with a quick reference sheet. The high resolution sheet is complete all the unit profiles from ‘The One List’ and, as with all my updates, is free to download. But what if you don’t own the electronic edition of HAVOC? Don’t worry! I have you covered.

If you have the print edition of HAVOC, or want a sheet without the aged parchment background, then join the YAHOO! Group where you will find a printer friendly PDF file in the HAVOC resources folder.

As always, let me know if you spot any errors. That way, corrections can be made, and the appropriate people can be punished.



13 thoughts on “HAVOC Quick Reference Sheet

  1. I know you are busy with OP4S at the moment but I was wondering if there was going to be an expansion to Havoc?

    Posted by Pete | April 12, 2012, 11:41 am
    • Hi Pete!

      There is an expansion and it’s in the works currently. I have 3 products that are being worked on in tandem and one of them is an expansion to the original HAVOC. I’ll have a release very soon, and another will follow shortly after. OP4S has been getting a serious overhaul with some interesting new tweaks.

      Thanks for the interest, and keep watching…

      Posted by Brent | April 13, 2012, 4:06 pm
      • Hi Brent,

        Pete again. Was curious if you have made any headway with the HAVOC expansion discussed back in April 2012. I’m thinking of getting Havoc on the table again with friends and it would be really cool to have a new set of rules as well.


        Posted by Pete | December 1, 2013, 9:03 pm
      • Hey Pete,

        While I’ve made progress on the HAVOC expansions, they haven’t received the amount of playtesting that I like to have to make sure that the balance is just right.

        My core playtesters have been busy putting in some serious hours on my other projects, and I hope to have those completed after the first of the year. This should give me some breathing room so that I can get back to polishing up and finishing the HAVOC material.

        Depending on how things are looking with the timeline on my other games, I’m considering releasing some of the HAVOC material in its rough form [free with the HAVOC download] to allow for an ‘open playtest’. This would give people some new material and expand my testing group to include the core players.

        Posted by Brent | December 2, 2013, 4:14 pm
  2. That is good news. I have been going through my closet full of miniatures assembling all sorts of fantasy “armies” for havoc. Would be nice to have new unit types and spells for the mage. Looking forward to the expansion and thanks again for a great game design.

    Posted by Peter Caron | April 22, 2012, 6:04 pm
    • Thanks for the kind words Pete! If you have any other ‘must includes’ on your wish list [besides the spells :-)], then you can list them here. Lot’s of stuff here that can be added, and I’m trying to whittle it down into manageable bits.

      Posted by Brent | April 23, 2012, 8:06 pm
  3. I know this comment comes quite a bit after the others, but the biggest concepts I’m looking for are non-human adjustments to the current troop types or named, pistols, and a deep expansion of the spellcasting options.

    Posted by jerrettwells | May 30, 2012, 11:54 am
    • Hi Jerret

      Sorry for the delayed reply, I was doing some trekking for the past week and unable to access the net. I’m home now, and it’s time to get back to work! So…

      Both of these are near completion, BUT the non-human [fantasy] aspects are coming in the form of a stand-alone expansion that is going to be a fantasy spiritual successor to HAVOC. The goal is to evolve the concepts already set forth in HAVOC [keeping the best bits!], but make a point system that is more accessible to players for customization and building. To do fantasy races properly, there were some changes that needed to occur to maintain balance and keep tactics at the core.

      Thanks for letting me hear what you’re interested in! I definitely use it to prioritize playtesting. I may be releasing some of the blackpowder options being used for the western expansion for HAVOC on the Yahoo group. Keep checking back!

      Posted by Brent | June 6, 2012, 12:11 pm
  4. Hey Brent,

    I’ve just decided to try out war gaming, when I noticed Havoc I got really excited! I think it exactly what I look for. Although as others have pointed out I would love a higher detailed spellcasting system and racial differences. Is the fantasy spiritual successor still in development?

    Posted by Viljar | December 29, 2014, 2:45 am
    • Hi Viljar,

      The spiritual successor is definitely still in development and has gone through several evolutions [it’s coming along nicely!], but I don’t have a firm release date to give you now. It will have all those extras that you’re looking for and a ‘do-it-yourself’ point based warband builder.

      Interestingly enough, I’ve seen several posts around the web [ like here] where people have been using Mayhem for fantasy skirmish [since it has a spell system and point based army builder]. It might be the thing to hold you over until the other game is released. Especially since it’s on sale right now! 😉

      Posted by Brent | December 29, 2014, 3:55 pm
      • Just came back from holiday, and what a nice suprise that was waiting for me in the email! Now I have to dug into it.

        I´ve heard so much positive about the tactical aspect of havoc so I grabbed it as well. After skimming through it I wonder is it any quick fix to implementing magical damage. Afterall what is a mage without his fireballs? 🙂 Though I suppose the magus would be to flexible and overpowered?

        Posted by Viljar | January 11, 2015, 3:59 pm
      • Give the magus a few plays as is, and I think you’ll find that the utility and advantages of the current spells far outweigh those of a direct damage spell. 😉 Think of the magus as a support class that influences the battle indirectly.

        Posted by Brent | January 11, 2015, 4:38 pm
  5. And Viljar, you might want to check your email. 🙂

    Posted by Brent | December 29, 2014, 5:14 pm

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